Quick Drops Almost
#1
Posted 07 November 2016 - 04:39 PM
one way to fix this is to ban tier 1 from dropping against anyone lower than tier 2. will it cause thier wait times to increase, almost certainly but since i am tired of being rolled i honestly dont care. also give the ability to lock out conquest as a drop option since the vast majority of those are losses anyway.
get good trolls you are part of the problem as well since i suspect the vast majority of you are using extra curricular methods of shooting anyway
#2
Posted 07 November 2016 - 04:45 PM
Douglas grizzly, on 07 November 2016 - 04:39 PM, said:

Because if you're doing badly, it HAS to be cheating, am I right? I was going to give you the advice of taking the game less seriously, and just playing to have fun while switching up your builds/mechs until you find something that is just enjoyable to ride with a win or a loss, but when you blame cheats as the reason you're losing, all I have for you is contempt.
#3
Posted 07 November 2016 - 04:47 PM
RestosIII, on 07 November 2016 - 04:45 PM, said:

Because if you're doing badly, it HAS to be cheating, am I right? I was going to give you the advice of taking the game less seriously, and just playing to have fun while switching up your builds/mechs until you find something that is just enjoyable to ride with a win or a loss, but when you blame cheats as the reason you're losing, all I have for you is contempt.
^^ what the weeb said :>
( I don't mean it, but animu memes amigo...)
#5
Posted 07 November 2016 - 05:01 PM
#6
Posted 07 November 2016 - 05:07 PM
Douglas grizzly, on 07 November 2016 - 04:39 PM, said:
You know when I tell my team to engage their cheat software at the begining of the match, and shout 'CHEAT SHOT' after I kill you, it's just a joke because I know who you are, right? We're not really cheating.
Quote
50% of the people who play on a conquest map win, you know.
Aren't you playing with one hand right now, anyway? Maybe you shouldn't be making balancing suggestions when you can't even peel a banana properly.
Edited by Bombast, 07 November 2016 - 05:07 PM.
#7
Posted 07 November 2016 - 05:14 PM
Douglas grizzly, on 07 November 2016 - 04:39 PM, said:
one way to fix this is to ban tier 1 from dropping against anyone lower than tier 2. will it cause thier wait times to increase, almost certainly but since i am tired of being rolled i honestly dont care. also give the ability to lock out conquest as a drop option since the vast majority of those are losses anyway.
get good trolls you are part of the problem as well since i suspect the vast majority of you are using extra curricular methods of shooting anyway
Mr. Grizzly, while I do sympathize with your position, I must also be a bit of a contrarian. You see, I am one of the worst players around here. But I gotta tell ya, that even if you are a perpetual, "I play for fun", no clue or care for the meta, t3, terribad like me you will find that those T1 players, the "get good trolls" and even those using "extracurricular methods" are just as likely to be on your team as the enemy. So, really sir, if the problem is that you are getting rolled all the time, I think at least part of the problem...by the laws of statistical probability...is with you. I'm really not trying to be punk here, but it really is just math.
#8
Posted 07 November 2016 - 05:22 PM
Douglas grizzly, on 07 November 2016 - 04:39 PM, said:
You do realize that the only difference between a Tier 1 and a Tier 3 is the number of games they played right?
Seriously, I have played games where I just do something plain stupid and get killed before managing 100 damage and if I am lucky got one assist and some how, some way, my tier goes up just because my team wins the match. Conversely I have had 500 damage games where I have gone down because my team lost. That proves to me, without a doubt that achieving Tier 1, something I am pretty close to doing, has absolutely zero meaning. If you play enough games and you find yourself on a teams that wins more than loses, you will get up-tiered, simple as that. Skill has nothing to do with it.
Edited by Viktor Drake, 07 November 2016 - 05:23 PM.
#9
Posted 07 November 2016 - 06:38 PM
#11
Posted 07 November 2016 - 06:49 PM
RestosIII, on 07 November 2016 - 06:41 PM, said:
I'll save him the bother. I admit it. I'm the one firing all these magic projectiles.

Tinker, Tailer, Soldier, Mechwarrior.
This is a joke please don't ban me.
Edited by Bombast, 07 November 2016 - 06:50 PM.
#12
Posted 07 November 2016 - 06:55 PM
Great logic there, i see population retention sky rocketing once they hit tier 1. Or they could tank matches to get back to level 2/3 and use their cheats/hacks there as well.
Great post 1/10.
#13
Posted 07 November 2016 - 06:57 PM
Bombast, on 07 November 2016 - 06:49 PM, said:
I'll save him the bother. I admit it. I'm the one firing all these magic projectiles.

Tinker,
This is a joke please don't ban me.

I love anything referencing Hellsing Ultimate. Thank you so much. Oh, and FTFY.
Edited by RestosIII, 07 November 2016 - 07:00 PM.
#15
Posted 07 November 2016 - 07:04 PM
Douglas grizzly, on 07 November 2016 - 06:38 PM, said:
Damn, it is real:
Edited by Mystere, 07 November 2016 - 07:05 PM.
#16
Posted 07 November 2016 - 07:05 PM
Bombast, on 07 November 2016 - 05:07 PM, said:
Conquest mode for me is the best W/L rate. All games for me 0.85 ratio, but conquest mode 1.0. Skirmish&domination mode 0.83&0.84 lowest, assult at 0.93. I don't know why is that, I play different classes. If I'd play lights as most it could be explained through that, but I don't.
So anyway not all modes are equal.
#17
Posted 07 November 2016 - 07:05 PM
Douglas grizzly, on 07 November 2016 - 06:38 PM, said:

Bendy lasers? That has to be some primo quality stuff you are using.
#18
Posted 07 November 2016 - 07:17 PM
Mystere, on 07 November 2016 - 07:04 PM, said:

RestosIII, on 07 November 2016 - 06:57 PM, said:
Glad I could help. I just realized my copies are missing. Sneaking suspicion I know who's got sticky fingers... deal with that later though. And thanks.
Teer Kerensky, on 07 November 2016 - 07:05 PM, said:
I was referring to the mathematical certainty that 50% of the people who play in a conquest game are going to win. Ignoring draws, of course.
Edited by Bombast, 07 November 2016 - 07:18 PM.
#19
Posted 07 November 2016 - 08:31 PM
Douglas grizzly, on 07 November 2016 - 06:38 PM, said:
i like things that make me lol.
broski, i think your pain meds are kicking in. better go lie down.
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